I just helped a elderly woman pull bottles out of our garbage bin. She laughed at me.

"The worst is ugly short men. Women can be short, but for men it is impossible. It is something that they will not forgive in life - to be born short. I have never been friends with a short man in my life. Don’t trust them; they are mean, and they want to kill you."

Karl Lagerfeld, 2003 (via supermodelgif)

LMFAO

(via fileformat)

(via exanbu)

70sscifiart:

Michael Whelan

70sscifiart:

Michael Whelan

(Source: tomorrowandbeyond)

siryl:

"Quiet Night" is a striking vision that John Harris has painted at least twice.

(via 70sscifiart)

(Source: qwertysint, via 70sscifiart)

spectaculoid:

actually I read unicorns were actually really vicious creatures - like, watch out if you try to kick it with a unicorn and you ain’t a virgin.

The original unicorn was the rhinoceros ;)

spectaculoid:

actually I read unicorns were actually really vicious creatures - like, watch out if you try to kick it with a unicorn and you ain’t a virgin.

The original unicorn was the rhinoceros ;)

(Source: dixmndis)

(Source: piyox22, via skeffz)

70sscifiart:

A new HR Giger-flavored game:
"Axiom Verge stands apart from the retro revival crowd by looking beyond the design and aesthetic sensibilities of classic games. Happ and his creation have a reverence for the sense of the unknown that surrounded video games during their infancy. It was a time where a game’s every secret wasn’t immediately laid bare on the Internet, and we didn’t fully understand that a glitch was usually just a glitch rather than a carefully hidden secret. Axiom Verge would be promising even if it were nothing but a loving, detailed take on Metroid, but this additional layer channels a passion for some of video games’ long-lost mystery."
(via The A.V. Club)

70sscifiart:

A new HR Giger-flavored game:

"Axiom Verge stands apart from the retro revival crowd by looking beyond the design and aesthetic sensibilities of classic games. Happ and his creation have a reverence for the sense of the unknown that surrounded video games during their infancy. It was a time where a game’s every secret wasn’t immediately laid bare on the Internet, and we didn’t fully understand that a glitch was usually just a glitch rather than a carefully hidden secret. Axiom Verge would be promising even if it were nothing but a loving, detailed take on Metroid, but this additional layer channels a passion for some of video games’ long-lost mystery."

(via The A.V. Club)

Tight.

(Source: jedhenry, via upthehunx)